Sound COG Functions
Function List
PlaySoundThing
PlaySoundThing(Sound snd, Thing thing, float volume, float playMinRadius, float playMaxRadius, int playflags) -> int
StopSoundThing
StopSoundThing(Sound snd, Thing thing)
PlaySoundPos
PlaySoundPos(Sound snd, Vector vec, float volume, float minRadius, float maxRadius, int playflags) -> int
PlaySoundLocal
PlaySoundLocal(Sound snd, float volume, float pan, int playflags, int bWait) -> int
PlaySoundGlobal
PlaySoundGlobal(Sound snd, float volume, float pan, int flags, int bWait) -> int
StopSound
StopSound(int channelGUID, float secFadeTime)
LoadSound
LoadSound(string filename) -> int
PlaySoundClass
PlaySoundClass(Thing thing, int mode) -> int
StopSoundClass
StopSoundClass(Thing thing, int mode)
PlayVoiceMode
PlayVoiceMode(Thing thing, int mode)
ChangeSoundVol
ChangeSoundVol(int guid, float volume, float secFadeTime)
ChangeSoundPitch
ChangeSoundPitch(int guid, float pitch, float secFadeTime)
SectorSound
SectorSound(Sector sector, Sound snd, float volume)
GetSoundLen
GetSoundLen(Sound snd) -> float
WaitForSound
WaitForSound(int channel) -> int
StopAllSoundsThing
StopAllSoundsThing(Thing thing)