Jones COG Functions
Function List
HealthDisplayOff
HealthDisplayOn
JonesInvItemChanged
JonesInvItemChanged(int bin)
JonesEndLevel
ExitToShell
StartCutscene
type
argument controls the appearance of HUD elements during the cutscene.
- 0 - All HUD remains visible during the cutscene.
- 1 - Health indicator fades out smoothly. Stamina bar disappears instantly.
- 2 - All HUD elements instantly disappear.
EndCutscene
UpdateDifficulty
UpdateDifficulty(int difficulty)
EnableInterface
EnableInterface(int bEnable)