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Jones COG Functions

Function List

HealthDisplayOff

HealthDisplayOff()

HealthDisplayOn

HealthDisplayOn()

JonesInvItemChanged

JonesInvItemChanged(int bin)

JonesEndLevel

JonesEndLevel()

ExitToShell

ExitToShell()

StartCutscene

StartCutscene(int type)
type argument controls the appearance of HUD elements during the cutscene. - 0 - All HUD remains visible during the cutscene. - 1 - Health indicator fades out smoothly. Stamina bar disappears instantly. - 2 - All HUD elements instantly disappear.

EndCutscene

EndCutscene()

UpdateDifficulty

UpdateDifficulty(int difficulty)

EnableInterface

EnableInterface(int bEnable)